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Subnautica 2 Base Building Guide: Best Early and Late Game Locations and Blueprint Acquisition

Subnautica 2 base location selection, blueprint acquisition, hydroelectric turbine usage tips. Early game: build on flat ground near Escape Pod 105, use ocean currents for power. Late game: recommend Alien Ruins, abundant minerals and close to objectives. Detailed steps include construction gun, room blueprint, silver ore locations, etc.

  • Guide Theme: Base Building

Prerequisites

  • Scanner
  • Battery
  • Portable Locker
  • Sea Litchi
  • Fiber Grow Bed

Correction Notes

  • 'Reception Center' might be a misrecognition of 'Outpost' or 'Tree of Life'; it's actually an early building.
  • 'Camp One' might refer to the 'Escape Pod One' or 'Aurora Wreck' area.
  • 'Biological Laboratory' might be 'Biological Research Facility'.
  • 'Old Habitat' is a precise location name.

Concise Steps

Understanding the Need for a Base

Time: 00:15.160 - 00:24.390

Understanding the Need for a Base
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Understanding the Need for a Base

The escape pod has insufficient space; you need to build a base quickly to store supplies.

Key Points:

  • Escape pod easily overflows
  • Need to set up quickly in early game

Acquire the Construction Gun Blueprint

Time: 00:29.870 - 00:54.810

Acquire the Construction Gun Blueprint
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Acquire the Construction Gun Blueprint

Bring batteries and a scanner, go to the Reception Center (exit the escape pod and turn right), scan two Construction Gun blueprints.

Key Points:

  • Reception Center location: exit escape pod and turn right
  • Scan count: 2 Construction Gun blueprints
  • Needs batteries

Unlock the Sprint Ability

Time: 00:56.640 - 01:01.520

Unlock the Sprint Ability
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Unlock the Sprint Ability

Unlock the sprint ability at the Biological Laboratory to improve travel efficiency.

Key Points:

  • Biological Laboratory
  • Unlock sprint

Understanding the Need for the Room Blueprint

Time: 01:05.470 - 01:18.270

Understanding the Need for the Room Blueprint
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Understanding the Need for the Room Blueprint

Building only walls provides insufficient space; you need the Room Blueprint to effectively construct a base.

Key Points:

  • Walls have small space
  • Must unlock Room Blueprint

Acquire the Room Blueprint

Time: 01:32.630 - 01:56.480

Acquire the Room Blueprint
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Acquire the Room Blueprint

Go to Camp One, first open the upper door to let water in, then enter from below. Scan the Scanner Station Blueprint to automatically unlock the Room Blueprint.

Key Points:

  • Camp One
  • Open door to let water in
  • Scan Scanner Station Blueprint
  • Automatically unlocks Room Blueprint

Collect Silver Ore and Build Initial Base

Time: 01:56.840 - 02:07.960

Collect Silver Ore and Build Initial Base
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Collect Silver Ore and Build Initial Base

Mine silver ore in the cave next to Camp One; it is used to make oxygen tanks and power materials. After getting the Room Blueprint, return home to build a base and containers.

Key Points:

  • Silver ore location: cave next to Camp One
  • Silver ore uses: oxygen tanks, power generation

Choose Early Game Base Location

Time: 02:08.400 - 02:26.730

Choose Early Game Base Location
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Choose Early Game Base Location

Build on flat ground near Escape Pod 105; there is a large ocean current nearby for hydroelectric power. Use solar power as a transition before unlocking hydroelectric turbines.

Key Points:

  • Location: direction of Escape Pod 105
  • Terrain: flat ground
  • Power: ocean current hydroelectric (can place 20 turbines)

Acquire the Hydroelectric Turbine Blueprint

Time: 02:34.210 - 02:59.370

Acquire the Hydroelectric Turbine Blueprint
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Acquire the Hydroelectric Turbine Blueprint

Bring a portable locker. From the escape pod, go north 360 meters to the Old Habitat; scan the first hydroelectric blueprint next to the water flow. Then go to the platform where the 'Welcome Home' sign points to 75 direction; scan the second hydroelectric blueprint along with power transmission and interior wall.

Key Points:

  • Distance to Old Habitat: 360 meters north of escape pod
  • Number of hydroelectric blueprints: 2
  • Platform location: 'Welcome Home' sign pointing to 75 direction

Unlock Other Important Blueprints

Time: 03:01.530 - 03:09.370

Unlock Other Important Blueprints
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Unlock Other Important Blueprints

Inside the Old Habitat, scan the blueprint for the Battery Charger, Processor, and Sonic Resonator.

Key Points:

  • Inside Old Habitat
  • Blueprints: Battery Charger, Processor, Sonic Resonator

Build Hydroelectric Turbines and Connect Power

Time: 03:09.850 - 03:30.380

Build Hydroelectric Turbines and Connect Power
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Build Hydroelectric Turbines and Connect Power

Return home and build hydroelectric turbines. Note that the power transmission connection must use a circular base, otherwise it won't supply power. It can be connected to the roof or side.

Key Points:

  • Power transmission requirement: circular base
  • Connection method: roof or side

Collect Copper and Titanium

Time: 03:30.700 - 03:37.420

Collect Copper and Titanium
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Collect Copper and Titanium

The cave next to the early-game base location contains copper and titanium, making them easy to collect quickly.

Key Points:

  • Copper and titanium location: cave next to base

Summary of Early-Game Base Advantages

Time: 03:37.780 - 03:46.540

Summary of Early-Game Base Advantages
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Summary of Early-Game Base Advantages

This location has flat terrain, minerals, power, and no threats, making it an ideal early-game base.

Key Points:

  • Advantages: flat, has minerals, has power, no threats

Choose Late-Game Base Location

Time: 03:47.380 - 04:27.080

Choose Late-Game Base Location
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Choose Late-Game Base Location

It is recommended to build a second base next to the marked dwelling at the Alien Ruins. Reasons: close to late-game objectives (2400 meters from escape pod), abundant minerals (all ores except lithium), and availability of hydroelectric and thermal power.

Key Points:

  • Location: next to marked dwelling at Alien Ruins
  • Approximately 2400 meters from escape pod
  • Minerals: all ores except lithium
  • Power: hydroelectric + thermal

Solving Food and Water

Time: 04:27.760 - 05:07.530

Solving Food and Water
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Solving Food and Water

When building at Alien Ruins, bring Sea Litchi and four Water Jellies. Initially, catch fish near the tower and quickly build a grow bed. Use the Sea Stars on the roof to grow fiber, make oily salad, or use fiber in the processor to produce water. You can also mass-breed Sea Litchi to solve food and water.

Key Points:

  • Sea Litchi
  • Grow bed
  • Fiber source: roof Sea Stars
  • Oily salad
  • Fiber to water

Finding Silver Ore Location

Time: 05:07.810 - 05:36.090

Finding Silver Ore Location
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Finding Silver Ore Location

From the grow bed, head in the 330 direction. After seeing a water flow, dive down to below the red plants to collect large amounts of silver ore.

Key Points:

  • Direction: from grow bed head 330
  • Markers: water flow, red plants
  • Depth: dive below red plants

Use Alternative Materials for Acid

Time: 05:38.520 - 05:49.360

Use Alternative Materials for Acid
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Use Alternative Materials for Acid

If you didn't bring any Dead Floater Jellyfish, you can use gold and sulfur instead to make acid. Gold and sulfur can be collected from the volcano beneath your feet.

Key Points:

  • Alternative materials: gold + sulfur
  • Location: volcano beneath your feet

Frequently Asked Questions

  • Where to build a base early in Subnautica 2?
  • Where to get the hydroelectric turbine blueprint?
  • How to unlock the room blueprint?
  • How to build a base at Alien Ruins?
  • Where is silver ore in Subnautica 2?

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